![]() Look around for some nice mapping while you are there. Nekura’s Fantasy, Ancient and Dungeon Tiles, with Icy, Casino, Desert and Volcano for RPG Maker VX Ace ![]() ![]() Alternatively, make a text file, put absolutely nothing in it except maybe the link back to the source of the resouces,Īnd use the NAME of the file to list the elements you might search for (works for simpler lists.) When you search for your resources, you will find this text file and know exactly what resources are being referred to. In your text file, list the elements you find in this folder: sprites – modern – gate – use words you might search for. the NAME of the file should be “2013 09 ReStaff Contents” or something similar. As you can see above, I named each download by date, with the source, and included a brief description of the contents.Ģ. (oops! Two folders are inconsistent! Even Granny gets it wrong, you know!)ġ. Here is a picture of how Granny organizes all of her folders from the RPGMaker-VX-Ace.DE Resource Staff: Look everything over in the thread by clicking on the tabs, and see all the best goodies! Then use the download link to get the zip file. A map in RPG Maker VX Ace is a single continuous collection of tiles used to visually create a location in your game’s world. When you first open the individual resource threads, the tabs with each resource may take a little longer to load. Here they are: go snatch them up! (terms of use translate easily in Google Translate) (I believe this was the brain-child of Pineda, or at least of the staff when Pineda was actively working his magic in the old RPG Maker VX.net site.)ĭid you know that our excellent friends in the German RPG Making Community have a most outstanding set of Resource Staff releases? (The materials in the banner above are from Panda Maru, a contributor there.)Īnd these resources are all sitting there, waiting for you to appreciate, download, enjoy and use them! Tl dr: I would rather you expand the tiles or sprites than set to other areas that can be filled with other resource sets.You may have heard of the Resource Staff concept, in which talented artists from an RPG making community combine their talents to create a package of goodies for the RPG making world. Honestly there's a lot of stuff, you probably already know XD There are also some basic sprite objects it would be nice to have: Anything Castle-y (tat emans base ground/floor tiles too), such as thrones. Weapons, armors, bags and bottles for item shops. Having more options (at least the classic cave-castle-whatever) would be great.Īs for town stuff, things I noticed missing: I can make towns reasonably well (with soem simple edits there's enough material), but I can only make two types of "dungeon", forests and temples. There are SO many things you could do tileset wise I don't even. What I feel is the most urgent (at least from what I noticed when makign a game) is more sprite resource bits (hairs and clothes are really restrictive and I had to beg for people to help me with the sprites) and more environment tilesets: The DS battlers (zoomed x2) work well with the set alreayd, so there is an option htere).Ī pixel windowskin would be cool, but again, not essential. Non-pixel faces would be aceptable, where there are a number of areas I would rather have exppansions of sprites or tiles.īattlers would be cool, tho not essential. So if you guys have any ideas of what you want to see (be it VX or XP~) let me know!Īnd to make it more dramatic, I'll show you the first screen of the upcoming retro stuff ewe~ I got some down, but it only holds up for so long. The only thing that I need is some good inspiration and some good ideas. Mortly for XP, since the most stuff I got up atm Maaaybe charsets too, but I gotta admit, I find it boring to make them ~_~Īnd then of course some Tileste/Chipset things. I decided to work on some of the categories I didn't have that much stuff in yet, like Faces/Portraits for example. Note: can be used non-commercially or commercially in any game engine Resolution: 32×32, made for RPG Maker VX/Ace. This Base Pack will serve as a foundation to built upon on with the expansion packs. ![]() It's been a while since I made some new stuff, so it's about time! It does NOT contain any dungeon specific tiles, as the dungeons will be separate expansion packs. I finally want to stock up on some resources again. ![]() Means: more stuff to be actually it's own base for a retro-ish feeling in a game~ Guys from the rpgmaker-vx-ace forums resource team, which I will link to then too!) but is going to be continued! It got the basics down (together with some more things, thanks to the awesome It will be a completely original pack, made by me and with a retro-feeling! Alright! Something more or less big is coming up soonish! ![]()
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